Marking a surface is an ancient form of communication that has lost none of its relevance and validity today. Within this framework Julie Merriman has constructed a space to work, evolving her practice around the visual languages and methodologies of other professions; architects, engineers, scientists, cartographers and mathematicians. She is interested in how these professions make complex information visible, describing structure, place, concept and theory.
The work of an engineer is often hidden, concerned with the internal workings of a subject. This information is conveyed through the language of drawing, using mathematics, physics and quantitative measurable criteria such as weight, scale and balance. In constructing a drawing she too considers these things, but in an alternative way and for different purposes. She uses line intuitively or with deliberation depending on the requirements of each drawing. These other visual languages, however, describe and decipher visible and invisible aspects of our world within universally understood drawing systems; her work examines the inherent visual complexity and perception of knowledge that these drawings communicate.
In her practice, drawing is a form of problem solving. She imports diagrammatic visual codes that mirror the outcomes of the methodologies of other professions, then transforms them into another language through her drawing process. She works on various types of paper and canvas, using older, outdated technologies such as carbon paper or typewriter carbon film. Filtering arrangements of marks through these intermediary materials creates a distance between herself and the mark making process that exerts a controlling force on the drawing, producing slippages in the source material that shape the potential for new readings to emerge.
Proposal for the residency
The proposed project for the residency will explore the influence of new technologies on architectural and engineering practice and the role they play in linking an idea, its communication and visual realisation. By enabling the fabrication of structures and surfaces not previously possible and the investigation of historic ones, these technologies have the potential to change our environment and approach to its conservation.
Having previously viewed sets of plans for infrastructural projects, the residency offers the opportunity to continue examining this area using imagery generated by these new technologies. In The School of Civil Engineering, research groups of interest would include those using remote sensing, computational modelling and technology development.
Engineering and architecture have evolved and changed rapidly in recent decades. Compiler, an on-going drawing series uses research gathered from early engineering sources (circa 1860-1910) to examine innovative projects of that time; large scale, mechanical, industrial undertakings. In contrast to this and in considering the changing face of engineering today, The School of Electrical and Electronic Engineering, concerned with transmitting and processing information, would be of interest, in particular projects such as The Internet of Things Engineering, Optical Engineering and Communications and Signal Processing Research.
In The School of Architecture, Planning and Environmental Policy, a research project on Resource Efficiency in the Built Environment called Reusing Dublin (a participatory civic survey process which raises awareness of underused spaces in the city) will be examined in relation to another on-gong drawing series, Housing Area.
1.Revisions_Installation view_Dublin City Gallery The Hugh Lane_2016
typewriter carbon film on paper and translucent paper_50x70cm_2013
3.Revisions_Installation view_Dublin City Gallery The Hugh Lane_2016
typewriter carbon on film and carbon on paper_140x140cm_2015
5.Housing Area VIII
typewriter carbon on film and carbon on paper_140x142cm_2016
typewriter carbon film on paper_140x140cm_2016